Had a blast playing through that one, thanks. Simple yet fun!
Had a blast playing through that one, thanks. Simple yet fun!
Fun little game with unique controls which took a little while to adjust to. Well done!
Awesome game, keep it up dude!
So this is where the graphics for the Zombotron series originate from. Beautiful game, tovarisht Karlov.
I have to agree with most reviewers. This is a bit harder than what it should be so it's fun to play. And I'm a fan of hard, don't get me wrong. Balancing difficulty is one of the main problems I've had throughout the years, so I understand. Well done, I really like the graphics and gameplay.
My only complaint gamewise - you should be able to use attack while holding onto a wall.
How do I hit boss4 dammit? Can't find hit spots and I'm usually way low on health to experiment anyway.
Once again, well done.
Hey, this can be a nice game, but it obviously needs more work. Replay button is a must, also it can have revamped nice new art and a way of collecting coins with which you can purchase upgrades such as speed, power, etc. Different kind of balls and balls that fall from an angle would be cool too.
Not bad overall
I just spent some money on traps. I want it back.
Well done once again Drugarju Karlov! Beautifully crafted game! I had one enormous issue though. There is absolutely no penalty for dying. You just respawn, lose a bit of money that you immediately regain and that's it. Despite the magnificent graphics, well designed levels, good variety of enemies and weapons, spot on physics and fun gameplay the single fact that I could not give a flying fuck if I die or not ruined it for me. I found myself powering through levels while being bored. Jumping sucked too just like in the first edition. There is no motivation if there isn't a little bit of "oh, shit, watch out" element. If you make more of these, I suggest the following: Instead of 16 long elaborate levels, have 40 short ones, but when you die, you start from the beginning of the level. It will bring excitement to the game. Sorry if I'm being too harsh, it's still a beautiful game.
Extreme!!!
I really enjoyed playing this game, very well balanced, great variety of different weapons that allow strategic approach, perfect difficulty, blablablablalbla, all my 10 belong to this. Rockets were a great touch! If you can make people submit their custom made levels, you can have a sequel by simply choosing the best of them. Once again, great job, tovarisht.
Oh, boy.
This was the most fucking annoying shit gay rainbow crappy waste of 32 minutes of my life. Excellent job, sir!
Thanks!
Hello, RandomVisitor. I am RatherRandom. My name is Hristo Atanasov, or in cyrillic alphabet - Xpucmo ATAHACOB. I make flash movies and games for you...
Age 44, Male
Game Developer
CCNY
Earth
Joined on 6/21/06